Getting up and running with Teak is easy, and we’re going to help you keep it easy by giving you an overview of everything you’ll need to plan tasks, and talk to the people who have what you need.
We’re making some assumptions in this doc, so we’ll put them right up front:
You’re integrating Teak in a title you work on
You want to get a clear idea of what integrating Teak will look like
There is more than one person that needs to be involved in the integration process
In order to complete SDK integration, you will need:
A developer who can build and test your game
SDK integration is a client developer task that can be accomplished and confirmed without too much work.
A developer-focused guide to integration is located at Teak for Developers.
Push notifications are a core part of Teak’s functionality. In order to streamline testing push notifications, there are a few things that you can collect ahead of time.
On iOS you will need the following:
An account on the Apple Developer Site with access to your game
Follow these instructions to get the credentials for sending push notifications on iOS devices: Apple Push Notification Service Certificates.
On Android you will need an account on the Firebase Console with access to your game.
Follow these instructions to get the credentials for sending push notifications on Android devices Finding your Android Push Credentials on Firebase
In order to complete server-to-server reward integration, you will need:
A developer who can create an endpoint reachable by the Teak servers
Follow these instructions to implement the server-to-server reward endpoint: Teak Reward Endpoint.